﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


using Microsoft.Xna.Framework.Graphics;

using FXnaEngine.Graphics;


namespace FXnaEngine
{
    public class MeshFactory
    {


        public static FMesh CreateTexturedBox(float xdim, float ydim, float zdim, GraphicsDevice device)
        {

            return TexturedBox.CreateBox(xdim, ydim, zdim, device);

           

 

        }


    }
}
